Miles & Hours

A community about the journey.

Miles & Hours:
Turns ANY DRIVE into an EVENT
Transforms an EVENT into an ADVENTURE

Every Event is unique

Hosts choose the destination, route, pace, rules, and Activities—from easygoing cruises to hard challenges.

Structure

Three event structures

An Event can stand on its own or fit around a car show, cruise-in, camping trip, festival, or even the drive home.

A group starts together, follows a route, and gathers again at the finish.

Start and finish together

Meet before you leave, enjoy the trip, then come together again at the finish.

A group meets at one starting point, then follows a route without a shared in-person finish.

Start together, finish on your own

Gather at the start, take on the route, and carry on with your day when you are through. There is no second in-person gathering to make.

People begin from different places and travel to one shared finish.

Start apart, meet at the finish

Set out from different towns or regions and meet at one destination.

What Events Can Be — No Limits

A local scenic loop with friends, an overlanding weekend, a drag-and-drive, or a full Cannonball-style rally—these are just a few of the drives and rides Hosts can bring together.

  • Cars and coffee cruise

    Meet for coffee, then take a relaxed scenic drive together.

  • Drive to a local cruise-in

    Use M&H Activities to make the drive to the cruise-in a real part of the Event.

  • Weekend group trips — cars, trucks, or bikes

    Keep people organized with shared plans for lunch stops, points of interest, and time to connect.

  • Poker Run–style Events

    Record the stops and keep score for prizes.

  • Road rally with checkpoints

    Follow a route, find the stops, and take on clues or questions at each one.

  • Photo scavenger hunt drive

    Look for roadside details, landmarks, or local oddities and bring back a photo.

  • Coffee meetup followed by a drive

    Start with conversation at a local coffee shop, then head out together for an easy ride.

  • Charity drive or community fundraiser

    Gather drivers for a cause, with a shared route and a finish where everyone can connect.

  • Cross-country road trip challenge

    Set out from different places or travel together over several days toward one shared finish.

  • Drag-and-drive weekend

    Bring checkpoints, locations, stops, and track locations into one plan that keeps the scores together.

See the different ways an Event can come together.

More info on Structure

Planning

Activities

The missions that make an Event into an Adventure

Activities can contribute to the Event Story, and Hosts can award points for completing them.

Miles & Hours offers flexible choices for building photo hunts, roadside puzzles, checkpoint challenges, and many other kinds of Activities.

Photo scavenger hunt

The Host sets upA unique thing to spot—a landmark, an old sign, or a detail most people would drive right past.

You take it onTurn the trip into a hunt: find one and send back a photo. It can make for a fun day and a story worth sharing.

A question to answer

The Host sets upA question about something you find at a stop, like a historic marker, building, or roadside landmark.

You take it onLook closely, learn something about the stop, and send the requested answer or photo.

Clue or puzzle

The Host sets upA riddle or a few clues that point to a place, a detail, or the next part of the trip.

You take it onSolve the puzzle and send the answer or photo the Host requests.

Navigation challenge

The Host sets upDirections or clues that ask you to choose a turn or find your way to a stop.

You take it onFollow the directions and see where they lead. Use your own map or navigation tool for the road between Activities.

GPS checkpoint hunt

The Host sets upPlaces to reach along the way, each with a GPS check-in.

You take it onCheck in when you reach each location. The check confirms that stop; it doesn't track your route.

QR checkpoint

The Host sets upA QR marker to look for at a particular stop.

You take it onFind the marker, scan it, and check in.

Mix and match Activities to build a dynamic Event.

Schedule and Documents

An Event plan can hold more than Activities. Add the times, places, and information people need along the way. These items won't be part of the Story or scoring, but they still need to be part of the plan.

Schedule

Share important times and milestones.

Location

Tell participants where to be.

Map

Share a map or route, with a download when useful.

Rule

Set boundaries and expectations.

Instruction

Explain how to do something.

Clue

Add a hint, challenge, or puzzle.

Image

Provide a visual reference.

File

Share a document participants need.

Explore the Event builder choices for times, places, Activities, and documents.

More info on Planning

The Story

During an Event, participants can add a Journal Entry about a completed Activity. Their Entries tell what they noticed and want to remember. At Wrap Reveal, the Host's recap and Results come together with Participant Journals to tell the Event's story.

What the Wrap brings together

A record from the dayWhat it tells you
Recorded timesWhen M&H received each Activity submission. If an Event uses Start and Finish controls, those receipt times appear too. They are not crossing times or elapsed time.
CheckpointsWhich GPS or QR checkpoints counted. Each confirms a stop; M&H doesn’t trace the route between them.
Activity responseThe photos, answers, and check-ins people sent, and which the Host accepted as complete.
Points by ActivityFor scored Events, the points attached to each counted Activity completion under the Host’s rules.
Event point totalsEach participant’s points added across the Event, alongside the Activities and moments behind them.

After Event Close, Hosts can download a participant summary and Activity ledger for team scoring, awards, or other Event formats they have planned. The numbers can help keep score; they don’t tell the whole story or decide what made the day matter.

Learn how Entries, Journals, and the Event Story bring the day together.

More info on The Story

Ready to find your next Event?

Explore Events

Help & Guides Library

Find an answer.

Browse the practical guides for joining, taking part, and hosting. Each Event page has the details for that day.

Plan and host an Event

Plan where people meet, build Activities, and prepare for the people joining you.

Join and take part

Find a day that fits, get ready, and know what to expect along the way.

Bring the day into the Story

Add your part, understand Event Close, and see what everyone brought back.